Search found 53 matches
What OS?
Hello everyone. Just something I've always wondered about with devs and users of OpenMW. Title says it all, what OS, distro, DE are you using? Either for dev work or gaming. I generally switch between Manjaro and W10. Manjaro being the preferred choice for most things. W10 for gaming and UE4 work. C...
- 08 Sep 2016, 23:59
- Forum: News
- Topic: OpenMW 0.40.0 Released!
- Replies: 29
- Views: 33222
Re: OpenMW 0.40.0 Released!
Awesome release!
Keep up the great work all!
Keep up the great work all!
- 01 Sep 2016, 20:15
- Forum: General
- Topic: Just got home & found an awesome surprise...
- Replies: 7
- Views: 5726
Re: Just got home & found an awesome surprise...
0.40.0 Has been released?
- 04 Jun 2016, 00:50
- Forum: General
- Topic: Model Format Support
- Replies: 2
- Views: 2743
Model Format Support
Title pretty much says it all. But... what formats other than netimmerse are supported (if any)?
It would be an absolute godsend if openMW could read fbx files or something similar. No more pissing around with odd formats or god forbid Blender 2.49....
Cheers all!
It would be an absolute godsend if openMW could read fbx files or something similar. No more pissing around with odd formats or god forbid Blender 2.49....
Cheers all!
- 14 May 2016, 00:52
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 325049
Re: Elder-scrolls IV Oblivion
Fuck yeah!DestinedToDie wrote: Personally I didn't think Oblivion was so great. If modders are to recreate it better than Bethesda, then maybe they can do it here: http://project-tamriel.com/viewforum.php?f=5
Ahem...
- 27 Dec 2015, 23:21
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 325049
Re: Elder-scrolls IV Oblivion
Wow. Never heard us referred too as a sister project. Heh.DestinedToDie wrote:Lack of manpower. Project Tamriel (sister project of Tamriel Rebuilt)...... *SNIP*
- 28 May 2015, 17:07
- Forum: General
- Topic: 2d game on openmw engine
- Replies: 9
- Views: 4550
Re: 2d game on openmw engine
OpenMW isn't an engine.
OpenMW uses Ogre3d graphics engine, and at some point in the future Open Scene Graph.
OpenMW uses Ogre3d graphics engine, and at some point in the future Open Scene Graph.
- 19 Mar 2015, 12:49
- Forum: General
- Topic: 0.35.1 First Run
- Replies: 0
- Views: 2115
0.35.1 First Run
Had problems with 0.35.0 doing this same thing. I couldn't get 0.35.0 to launch the game at all, so I thought I'd give the maintenance release a try. First thing I did was run the wizard. When that was complete I opened the Launcher. Which told me to run the wizard... I assume it doesn't get flagged...
- 06 Mar 2015, 23:00
- Forum: Feature Requests and Suggestions
- Topic: Alpha layers conflict (disappearing hair)
- Replies: 3
- Views: 3655
Re: Alpha layers conflict (disappearing hair)
I'm pretty sure this is fixable in vanilla Morrowind by adjusting the flags for the alpha node in nifskope.
- 07 Jun 2014, 10:53
- Forum: General
- Topic: Ambient & Sunlight in Interiors
- Replies: 1
- Views: 2312
Re: Ambient & Sunlight in Interiors
If you use behave like exterior, the cell will have a sky and weather. As for the ambient and sunlight colours. They are exactly what they say they are really. Its worth just playing around with the values though. It's also worth looking at some of the vanilla cells for a good idea of how to do it, ...