Search found 184 matches

by Cramal
26 Oct 2017, 08:20
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 152
Views: 18462

Re: OpenMW 0.43.0

PR 1522 have been merged by scrawl into the 0.43 branch
by Cramal
07 Sep 2017, 14:51
Forum: News
Topic: News of great things to come
Replies: 24
Views: 2543

Re: News of great things to come

This is not how version have worked in the past. Most issues listed in the 0.43 have been inherited from previous versions. We have somme bugs thare are here since 0.30 and are listed currently in the 0.43 bug list and will probably not be solved before 0.43 release. The standard way here is to add ...
by Cramal
09 Aug 2017, 17:08
Forum: Support
Topic: Crash openmw-wizard
Replies: 2
Views: 236

Re: Crash openmw-wizard

Is this with downloaded exe from the 0.42 release or with exe complied by yourself?
by Cramal
09 Aug 2017, 17:01
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 1832

Re: Can't run openmw-launcher.exe Win10

I just tried to make a clean install of Open-mw 0.42 release on windows 10 and had no problem

Some anti-virus are blocking open-mw executables because they don't know them.

Please check that something similar is not happening with you
by Cramal
17 Jul 2017, 08:43
Forum: Support
Topic: Saved game from OG Morrowind issue
Replies: 5
Views: 274

Re: Saved game from OG Morrowind issue

The save game importer is far from being complete.

Its development is not a priority (compared to engine's development) and we should not expect it to be completed soon.
by Cramal
13 Jul 2017, 08:38
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 44555

Re: OpenMW 0.42.0

For main goals, (ie stuff that have to be done before being able to call it 1.0), you can use the list of engine feature still open on the bug tracker. Mainly : Feature #824: Fading for doors and teleport commands Feature #3537: Water ripple vfx Feature #452: Rain-induced water ripples Feature #1113...
by Cramal
12 Jun 2017, 17:41
Forum: Organisation and Planning
Topic: An alternative UI for the OpenMW launcher and installation wizard
Replies: 18
Views: 3561

Re: An alternative UI for the OpenMW launcher and installation wizard

I don't have a lot to say except that I really like the idea of this kind of "installation/first launch" specific UI.

The current launcher is great for launching the game and adjusting addons and parameters on an already existing game, but this kind of UI would be really good for a first launch
by Cramal
03 Feb 2017, 07:55
Forum: Support
Topic: 3-8 fps in Sadrith Mora. Physics out the roof
Replies: 33
Views: 3092

Re: 3-8 fps in Sadrith Mora. Physics out the roof

It's always possible to use nightly to get benefit for new features and improvement as soon as possible.

Stability of nightly build are not guaranteed becase no testing is done between compilation and upload, but most of the nightlies works perfectly fine
by Cramal
22 Dec 2016, 19:45
Forum: Join the team
Topic: Want to help
Replies: 18
Views: 1804

Re: Want to help

In French, you should theorically pout half-spaces before punctuation mark (except for : that get a full space). Many text editor don't support half space, in this case, it's been decided that the correct practice is to put full spaces. If you put Word or OpenOffice/libreOffice writer in French it w...
by Cramal
21 Dec 2016, 10:11
Forum: Join the team
Topic: Want to help
Replies: 18
Views: 1804

Re: Want to help

I just looked quckly and everything seems OK.

Some issues may have slipped through but I don't think it's worth waiting more for when I would ahve more time available (which risk to be in 2 weeks because of the period of the year)