Search found 12 matches

by mjmax
05 Apr 2020, 23:43
Forum: Feature Requests and Suggestions
Topic: VR Support
Replies: 15
Views: 1800

Re: VR Support

Good news on the Oculus side: https://developer.oculus.com/blog/proto ... or-oculus/

Haven't heard anything on the SteamVR side.
by mjmax
22 Feb 2020, 16:04
Forum: Feature Requests and Suggestions
Topic: Can we see outside from interior cells please?
Replies: 3
Views: 519

Re: Can we see outside from interior cells please?

If we stick with the portals approach to inner/outer mismatch: https://forum.openmw.org/viewtopic.php?f=3&t=6167 ...you could probably make this work with something as simple as a manual mapping from inside to outside windows. There would probably be exceptions where there's no logical window mappin...
by mjmax
12 Dec 2019, 20:03
Forum: Feature Requests and Suggestions
Topic: VR Support
Replies: 15
Views: 1800

Re: VR Support

GreyGoldFish wrote:
11 Dec 2019, 17:01
So, in order to be perfectly clear, if I fork the repository and manage to add support for OpenXR, that would be GPL compatible and could probably be merged into master, correct?
That's my understanding.
by mjmax
11 Dec 2019, 13:45
Forum: Feature Requests and Suggestions
Topic: VR Support
Replies: 15
Views: 1800

Re: VR Support

Oculus has preliminary support for OpenXR: https://uploadvr.com/oculus-rift-basic- ... pport/?amp

SteamVR support must be in progress but I haven't seen any updates.

Oh WMR headsets have support too:
https://docs.microsoft.com/en-us/window ... ity/openxr
by mjmax
08 Aug 2019, 13:03
Forum: Feature Requests and Suggestions
Topic: Portals to interiors (post 1.0 feature)
Replies: 12
Views: 2345

Re: Portals to interiors (post 2.0 feature)

Hasn't a lot of research gone into this for VR stuff? I recall reading some articles about tricking people into thinking they're turning and moving more/less than they actually are. I'm sure there are some differences since that has to do with tricking your body to feel something based on actual mo...
by mjmax
06 Aug 2019, 13:49
Forum: Feature Requests and Suggestions
Topic: Portals to interiors (post 1.0 feature)
Replies: 12
Views: 2345

Re: Portals to interiors (post 2.0 feature)

That's a really great idea. If the interiors don't perfectly align with exteriors, you need some sort of non-Euclidean space to make a seamless 3D world work without redesigning everything, and portals are probably the most reasonable solution.
by mjmax
01 Aug 2017, 19:00
Forum: Feature Requests and Suggestions
Topic: Oculus Rift
Replies: 60
Views: 28687

Re: Oculus Rift

Hey everyone, I haven't seen anyone mention OpenXR: https://en.wikipedia.org/wiki/OpenXR It's being developed by Khronos with a tentative first release of mid-2018. It seems to be the leading candidate for an industry VR standard. From what I've heard the guys over at Dolphin are waiting for it to o...
by mjmax
14 Jan 2014, 01:34
Forum: General
Topic: Openmw and Skywind
Replies: 73
Views: 25399

Re: Openmw and Skywind

This is an incredible opportunity though. Skywind's scope and ambition has skyrocketed in recent months; once it's created the assets I think a partnership between the two would be the best of both worlds for Morrowind. Skywind gets past its engine limitations, and OpenMW would finally have the cont...
by mjmax
19 Apr 2013, 03:14
Forum: Feature Requests and Suggestions
Topic: Oculus Rift
Replies: 60
Views: 28687

Re: Oculus Rift

Has anyone on the team ordered one? I'm not a dev, mostly a lurker, but I should have an Oculus kit coming in early June and I'm trying to learn.
by mjmax
29 Mar 2013, 15:32
Forum: Organisation and Planning
Topic: Commentary Videos Translations
Replies: 103
Views: 35553

Re: Captions for Release Videos

This is great, going the extra mile to make foreign language captions is awesome. Wish I could help, but the only translation I could make would be a Latin one. :lol: