This issue of Odd stories, featuring
The Dunwick Horror
The Thing on the Entryway
The Alps of Absurdity
Search found 20 matches
I was thinking Lovecraftian mystery, hence the new england setting. The Lovecraft setting appears to be free so it would be compatible with this project, it also has a pre established fanbase, and lovecraft games are few and far between, so we could use that to OpenMWs advantage. The main part of wh...
At this point I have learned to live with current tools. Like learning to live with chronic illness. I'd be willing to actually make content for an example suite but at current point modding OpenMW is a pain, there's no fine placement for objects within the editor, making internal architecture basi...
- 04 Apr 2018, 01:13
- Forum: Organisation and Planning
- Topic: Post 1.0 Planning Update
- Replies: 102
- Views: 14472
Well now I want to read the whole thing, bit of a tease here. Is there any plan for priority of features post 1.0, or is it just whatever people want to work on?
- 01 Mar 2018, 01:16
- Forum: General
- Topic: Funding development through freelance sites like upwork?
- Replies: 6
- Views: 4755
At one point Scrawl had a patreon and I gave money to that and I'd surely give money again to help push development forwards, although then there are other things that need to be considered, why should 1 developer get paid to work on the game while others put in their time and effort for free and on...
It's always good to see some activity. I am very interested in seeing better support for models and animations, any chance of support for morph targets in the near future?
Trump has to be fairly clever to actually convince about half of US voters to actually vote him. Otherwise it means a whole nation is a bunch of idiots. I'd say he's a better vote than someone who's entire career has been nothing but using the power given to her by US citizens for personal gain, id...
- 12 May 2016, 04:49
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 5156
Is the directory correctly referenced? Did the file export into .osgt correctly? it creates a .log in the location you exported it to when you export it. I've managed to get .osgt files into open-cs and the only problem I had so far was the problem I stated above.