Search found 20 matches

by MikeMXellers
18 Dec 2018, 21:48
Forum: Example-Suite
Topic: Rethinking the Example Suite
Replies: 29
Views: 1493

Re: Rethinking the Example Suite

This issue of Odd stories, featuring
The Dunwick Horror
The Thing on the Entryway
The Alps of Absurdity
by MikeMXellers
18 Dec 2018, 11:26
Forum: Example-Suite
Topic: Rethinking the Example Suite
Replies: 29
Views: 1493

Re: Rethinking the Example Suite

I was thinking Lovecraftian mystery, hence the new england setting. The Lovecraft setting appears to be free so it would be compatible with this project, it also has a pre established fanbase, and lovecraft games are few and far between, so we could use that to OpenMWs advantage. The main part of wh...
by MikeMXellers
18 Dec 2018, 07:52
Forum: Example-Suite
Topic: Rethinking the Example Suite
Replies: 29
Views: 1493

Re: Rethinking the Example Suite

At this point I have learned to live with current tools. Like learning to live with chronic illness. I'd be willing to actually make content for an example suite but at current point modding OpenMW is a pain, there's no fine placement for objects within the editor, making internal architecture basi...
by MikeMXellers
05 Apr 2018, 22:21
Forum: Organisation and Planning
Topic: Post 1.0 Planning Update
Replies: 102
Views: 14472

Re: Post 1.0 Planning Update

I'm interested in hearing what Scrawl has to say about this.
by MikeMXellers
04 Apr 2018, 01:13
Forum: Organisation and Planning
Topic: Post 1.0 Planning Update
Replies: 102
Views: 14472

Re: Post 1.0 Planning Update

Well now I want to read the whole thing, bit of a tease here. Is there any plan for priority of features post 1.0, or is it just whatever people want to work on?
by MikeMXellers
17 Mar 2018, 12:17
Forum: Off Topic
Topic: Two interesting PRs to watch
Replies: 16
Views: 12226

Re: Two interesting PRs to watch

The pathfinding features appear to be quite significant, it's content like this that will finally lead to fixing bug #1000.
by MikeMXellers
01 Mar 2018, 01:16
Forum: General
Topic: Funding development through freelance sites like upwork?
Replies: 6
Views: 4755

Re: Funding development through freelance sites like upwork?

At one point Scrawl had a patreon and I gave money to that and I'd surely give money again to help push development forwards, although then there are other things that need to be considered, why should 1 developer get paid to work on the game while others put in their time and effort for free and on...
by MikeMXellers
07 Sep 2017, 02:56
Forum: News
Topic: News of great things to come
Replies: 24
Views: 9866

Re: News of great things to come

It's always good to see some activity. I am very interested in seeing better support for models and animations, any chance of support for morph targets in the near future?
by MikeMXellers
26 Jul 2016, 12:19
Forum: Off Topic
Topic: Yo, we got our first IRC Troll
Replies: 21
Views: 4749

Re: Yo, we got our first IRC Troll

Trump has to be fairly clever to actually convince about half of US voters to actually vote him. Otherwise it means a whole nation is a bunch of idiots. I'd say he's a better vote than someone who's entire career has been nothing but using the power given to her by US citizens for personal gain, id...
by MikeMXellers
12 May 2016, 04:49
Forum: General
Topic: How to import .osgt file into OpenMW-CS
Replies: 33
Views: 5156

Re: How to import .osgt file into OpenMW-CS

Is the directory correctly referenced? Did the file export into .osgt correctly? it creates a .log in the location you exported it to when you export it. I've managed to get .osgt files into open-cs and the only problem I had so far was the problem I stated above.