Search found 5 matches

by Insidious611
09 Apr 2018, 22:06
Forum: Feature Requests and Suggestions
Topic: Add ability to scale individual UI elements seperately.
Replies: 1
Views: 2168

Add ability to scale individual UI elements seperately.

I was messing around with the settings in the GUI and Map sections recently as I wanted the minimap to be more useful. With a 1920x1080 screen on a laptop usually very near my face, it would make sense to have a larger and more detailed minimap that can be more easily consulted. I was able to achiev...
by Insidious611
29 Nov 2016, 17:21
Forum: General Modding
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 105
Views: 123902

Re: Older bump mapped mods (and how to make them work in Ope

Came across the same thing (using NiTexturingProperty instead of NiTextureEffect for the bump map textures) in Apel's Asura Coast and Sheogorath Region Retexture, which despite the name, the meshes in question do in fact differ from the ones supplied with Morrowind aside from including the bump map ...
by Insidious611
28 Nov 2016, 22:39
Forum: General Modding
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 105
Views: 123902

Re: Older bump mapped mods (and how to make them work in Ope

Okay, that simplifies things, thanks :). I'm always hesitant to get rid of mesh files just in case something *does* use a different mesh and I didn't realize it. :P
by Insidious611
28 Nov 2016, 04:40
Forum: General Modding
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 105
Views: 123902

Re: Older bump mapped mods (and how to make them work in Ope

I'm sorry if this is the wrong place to ask, but I'm trying to convert a mod with bump maps that has NIFs, "Bump Mapped AOF's Imperial Housing", but when opening the NIFs in nifskope it doesn't use the NiTextureEffect lines to refer to the normap map texture, instead it uses NiTexturingPro...
by Insidious611
28 Aug 2014, 02:33
Forum: General
Topic: An odd question - What ISN'T implemented?
Replies: 7
Views: 4817

An odd question - What ISN'T implemented?

I decided to poke about with OpenMW recently, after having heard about the project a while ago when it wasn't anywhere near as complete as it is now. I just played through a pretty good hourlong play session and actually didn't notice much that *wasn't* working, with the exception of NPC's mouths ac...