Search found 78 matches

by Pop000100
15 Nov 2019, 06:48
Forum: General
Topic: is OpenMW restricted to .bik video files?
Replies: 8
Views: 571

Re: is OpenMW restricted to .bik video files?

If I remember right, OpenMW loads only .bik but however there is a workaround if rename a file(that is supported by both FFMPEG and your device) to .bik it loads.
by Pop000100
18 Oct 2019, 03:41
Forum: Feature Requests and Suggestions
Topic: Brightness & Intro Skipping
Replies: 2
Views: 271

Re: Brightness & Intro Skipping

For Intro Skipping change these lines in openmw.cfg fallback=Movies_Company_Logo,bethesda logo.bik fallback=Movies_Morrowind_Logo,mw_logo.bik fallback=Movies_New_Game,mw_intro.bik fallback=Movies_Loading,mw_load.bik fallback=Movies_Options_Menu,mw_menu.bik just replace xxxxxxxxx.bik with anything th...
by Pop000100
06 Aug 2019, 21:24
Forum: Support
Topic: [Solved] OpenMW .45 missing files
Replies: 2
Views: 421

Re: OpenMW .45 missing files

Sounds like your looking for the multiplayer fork which is here not the master codebase
by Pop000100
23 Jun 2019, 01:54
Forum: General
Topic: I dont understand modding with openmw
Replies: 4
Views: 2067

Re: I dont understand modding with openmw

i agree with calusari. Otherwise .omwaddon and .esp act exactly the same, you put them in same folder, you activate them in the launcher the same way, etc. It's just that in the future, omwaddons are likely to not work anymore in the vanilla engine. .omwaddons dont have the compiled script byte code...
by Pop000100
23 Apr 2019, 06:30
Forum: General
Topic: Side Quests?
Replies: 9
Views: 1957

Re: Side Quests?

i recently played the whole game through TES3MP, and besides TES3MP's current lack of full script sync(which will come later), we had no issues, i did use
Patch For Purists which has fixes for Morrowind, bugs in the base game
by Pop000100
22 Apr 2019, 08:11
Forum: General
Topic: Understanding per-group animation support
Replies: 9
Views: 2314

Re: Understanding per-group animation support

akortunov mind documenting what need to be done to convert a AnimKit animation to OpenMW?
by Pop000100
18 Apr 2019, 23:16
Forum: General
Topic: Race height/weight limited to minimum of 0.5 scale
Replies: 10
Views: 4086

Re: Race height/weight limited to minimum of 0.5 scale

I've been trying to find this limitation in code, so far without any success. It feels artificial, although I'm not sure if it's necessary for some Morrowind fixes or mods. it is for a mod that was broken by the unreplicated behavior because it can't use it a variable store, Morrowind resets scale ...
by Pop000100
27 Jan 2019, 08:58
Forum: Off Topic
Topic: Gaming mouse
Replies: 14
Views: 3267

Re: Gaming mouse

have only used a microsoft mouse 3500 i think, Razer Naga 2014, and Logitech 403 Prodigy, liked Razer Naga was good but after 4 years of use it has a wonky scroll wheel and some buttons have lost some sensitivity, i use the Logitech for my laptop and as a back up and i have been very happy with it, ...
by Pop000100
27 Nov 2018, 04:22
Forum: Support
Topic: Water Shader turns into a pixelated mess
Replies: 18
Views: 1993

Re: Water Shader turns into a pixelated mess

I also use a AMD GPU(R9 390) with 18.5.1 drivers and get this issue.
by Pop000100
16 Oct 2018, 04:41
Forum: Support
Topic: Shining tankards, windows, beds, and shelves.
Replies: 1
Views: 504

Re: Shining tankards, windows, beds, and shelves.

here is a guide on converting those kind of mods, I'm no expert though so i don't know how much further help ill be.