Search found 30 matches

by Deonsion
06 Sep 2014, 19:58
Forum: General
Topic: Do I need to download a new client every patch?
Replies: 16
Views: 8841

Re: Do I need to download a new client every patch?

debian linux fix:

Code: Select all

sudo add-apt-repository ppa:openmw/openmw-daily
sudo apt-get update
sudo apt-get upgrade
by Deonsion
06 Sep 2014, 19:53
Forum: General
Topic: Playthrough observations
Replies: 48
Views: 24813

Re: Playthrough observations

https://bugs.openmw.org/issues/1102 -pathfinding

https://bugs.openmw.org/issues/1446 -- Sounds like this

(Can't find via search.)

(I am fairly sure this is a known issue. Already a thread in here about it I believe)

Might want to submit bug reports on these if they aren't in the bugtracker
by Deonsion
01 Sep 2014, 06:52
Forum: General
Topic: Head bob? yay, neigh, or hay?
Replies: 14
Views: 10127

Head bob? yay, neigh, or hay?

At the time Morrowind was released, headbobbing.. wasn't really a thing yet. Not too sure if their engine even had support. So i was wondering if there were any opinions on maybe adding a feature for headbob into OpenMW? To make it feel more natural, and that the character isn't just.. gliding acros...
by Deonsion
01 Sep 2014, 02:32
Forum: General
Topic: An odd question - What ISN'T implemented?
Replies: 7
Views: 4814

Re: An odd question - What ISN'T implemented?

I'm trying to play when I can! D:

Also I'm not finding all that many non-submitted bugs atm. Really awesome!
by Deonsion
01 Sep 2014, 02:28
Forum: General
Topic: Asset Update to Ogre3D Discussion Thread
Replies: 115
Views: 98533

Re: Asset Update to Ogre3D Discussion Thread

You are right according to Berandas about the texture thing, also. At this point I would say new models with a fresh UV unwrap and then fixing textures would be a better method. Don't know who here is still interested in helping, but the claims system is go. If you have premade assets, I'm working o...
by Deonsion
31 Aug 2014, 13:56
Forum: General
Topic: Asset Update to Ogre3D Discussion Thread
Replies: 115
Views: 98533

Re: Asset Update to Ogre3D Discussion Thread

Just going to chime in from what I have gathered. The thing about it is that Morrowind has VERY few textures for all the objects it loads. I am not sure about the (if any) performance hit that will be encountered. Any one know anything more to add in about the performance impact of using more textur...
by Deonsion
28 Aug 2014, 06:15
Forum: General
Topic: Asset Update to Ogre3D Discussion Thread
Replies: 115
Views: 98533

Re: Asset Update to Ogre3D Discussion Thread

You are completely correct. I have been admittidely concentrating on the site right now. It is ~80% done I want to say. Berandas has been helping me out with the details of getting higher quality meshes working in the current version of OpenMW, along with the short guide we currently have up. See: h...
by Deonsion
27 Aug 2014, 14:42
Forum: General
Topic: Do none of the OP game mechanics (features) work still?
Replies: 7
Views: 8324

Re: Do none of the OP game mechanics (features) work still?

But.. but.. exploits aren't cheating! Now I have to do it the legitmate way.. Bummer.. I don't want to cheat. I like the ability to say I didn't use the cheats/consoles of games, but still become OP. :)