Search found 33 matches

by MithrilLeaf
11 Sep 2017, 11:45
Forum: Organisation and Planning
Topic: Using version numbers on the bugtracker
Replies: 24
Views: 17429

Re: Using version numbers on the bugtracker

I'm a longtime lurker so my opinion isn't worth a ton, but for what it does worth I would probably suggest the quick and dirty fix. A quick run through of the issues to select whichever ones are actually needed for 1.0, then dump the rest for after this son of a gun is finished. Then it can be a big...
by MithrilLeaf
10 Aug 2017, 01:27
Forum: Content Development
Topic: Natural Character Growth and Decay - An OpenMW Leveling Mod
Replies: 49
Views: 66335

Re: Natural Character Growth and Decay - An OpenMW Leveling Mod

I would also be interested in this mod working well for multiplayer, but that will probably require the next version which should come out later this month. There is interest though.
by MithrilLeaf
28 Jul 2016, 20:37
Forum: Off Topic
Topic: Yo, we got our first IRC Troll
Replies: 21
Views: 11861

Re: Yo, we got our first IRC Troll

Okulo wrote:This guy doesn't sound like a troll; he just sounds like an idiot.
It's usually a fine line to divide them, if such a line even exists.
by MithrilLeaf
26 Jul 2016, 18:37
Forum: Feature Requests and Suggestions
Topic: 5K resolution, Quad-SLI and 10-core support?
Replies: 39
Views: 20117

Re: 5K resolution, Quad-SLI and 10-core support?

Oh, come on. It was just a little fun. I am really the only one that find strange that from 1080 ads skipped to 4k? When (a) it was actually only 3840 and (b) the vertical resolution was already an impressive 2160 twice, as much the full hd 1080. I was agreeing that it's silly though? Even rather c...
by MithrilLeaf
25 Jul 2016, 11:52
Forum: Feature Requests and Suggestions
Topic: 5K resolution, Quad-SLI and 10-core support?
Replies: 39
Views: 20117

Re: 5K resolution, Quad-SLI and 10-core support?

ezze wrote:I still find funny that after a decade of listing the monitors' resolution with the vertical size they started with horizontal one because is BIGGER. 4k! 5k! So much more than 1080p! ;)
It is a tad bit asinine isn't it?
by MithrilLeaf
19 Jul 2016, 06:26
Forum: General
Topic: Scrawl's update
Replies: 6
Views: 6558

Re: Scrawl's update

Lay your weary head to rest Scrawl. Take care of yourself. We all love you dearly.
by MithrilLeaf
15 Jul 2016, 03:53
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 277
Views: 174189

Re: Lysol's normal mapped texture packs

Those look awesome! They do seem still a little bit shiny though? Might just be me?
by MithrilLeaf
12 May 2016, 11:54
Forum: Feature Requests and Suggestions
Topic: Variable amount of gold to barter for merchants
Replies: 6
Views: 4099

Re: Variable amount of gold to barter for merchants

I think it would be a really awesome and immersive change if they progressively got more gold if you consistently sold them things at a really good deal. So for less money you could have a merchant that would be able to buy more of your stuff at once.
by MithrilLeaf
05 May 2016, 18:01
Forum: Off Topic
Topic: Mod Manager Features & Functionality
Replies: 31
Views: 18027

Re: Mod Manager Features & Functionality

If the mod files were packaged with the profile configuration this becomes a simpler task, if someone setup their profile in the mod manager and hit an 'export' button, the mod manager could look at the load order of all the enabled mods and 'rebuild' what the data directory would look like in this...
by MithrilLeaf
05 May 2016, 07:18
Forum: Off Topic
Topic: Mod Manager Features & Functionality
Replies: 31
Views: 18027

Re: Mod Manager Features & Functionality

If you're still working on this friend, I have one singular feature that I crave more than any other. The ability for the mod manager to take a list of commands that would set up a specific modded environment, and then execute them to get to that environment. That way if someone wanted to set up not...