Search found 3 matches

by tetramir
01 Mar 2022, 10:40
Forum: Feature Requests and Suggestions
Topic: Voxel Support
Replies: 1
Views: 2841

Re: Voxel Support

It is very unlikely, transform the map in a fully voxelized world, would imply changes in pretty much every aspect of the engine, including AI, rendering, physics. It would also imply a robust voxelization engine.

It would be a whole new project even more complex that what openMW already is.
by tetramir
18 Sep 2021, 17:24
Forum: Join the team
Topic: Application: Tetramir
Replies: 2
Views: 4551

Application: Tetramir

Hello, I'm an engine programmer at Ubisoft, I have been working on my studio's in house engine for 3 years. I'd really love to contribute to OpenMW, especially with the ESM reader merge request, I'd love to see what I can do to bring more features to get Oblivion and Skyrim closer to playable. I am ...
by tetramir
22 May 2016, 22:06
Forum: Example-Suite
Topic: Proposal for getting this project done
Replies: 51
Views: 28358

Re: Proposal for getting this project done

I was wondering, have you guys been in contact with the skywind team. Considering all the work they put into making new assets they might not really want to share them but who knows?
Maybe you could benefit of their work too get a more standalony version of openmw.