Search found 513 matches

by ezze
21 Feb 2022, 10:22
Forum: General
Topic: List of OpenMW exploits
Replies: 2
Views: 5277

Re: List of OpenMW exploits

This kind of stuff should go directly to https://gitlab.com/OpenMW/openmw/-/issues
by ezze
17 Jun 2021, 08:01
Forum: Support
Topic: Every Lock "Too Difficult"
Replies: 6
Views: 3107

Re: Every Lock "Too Difficult"

Indeed, put your "reset mod" in the middle of list. If the problem persists, then it comes from the second half; if it does not from the first half. Just repeat in the restricted list of suspects until you get the one. Since you halve the number of possible culprits every time you'll be do...
by ezze
25 May 2021, 09:36
Forum: Support
Topic: How to increase the amount of memory OpenMW can use
Replies: 4
Views: 3275

Re: How to increase the amount of memory OpenMW can use

In my setup OpenMW was shuttering mainly for loading sounds. It helped a lot to enlarge the sound buffers in settings.cfg:

Code: Select all

 
[Sound]
buffer cache min = 112
buffer cache max = 128
by ezze
18 May 2021, 21:16
Forum: General
Topic: Unable to train - any ideas?
Replies: 10
Views: 5000

Re: Unable to train - any ideas?

If the behavior of the Lady matters so much for you, why not just install the mod that replicates it?
by ezze
13 May 2021, 17:43
Forum: Support
Topic: Multiple installs
Replies: 4
Views: 3307

Re: Multiple installs

OpenMW follows the xdg variables, so just set $XDG_DATA_HOME and $XDG_CONFIG_HOME to different places for each installation, you can wrap the executable in a little script to set the variables up and start openmw.
by ezze
12 May 2021, 08:00
Forum: Support
Topic: Installing Tribunal and Bloodmoon question
Replies: 14
Views: 7320

Re: Installing Tribunal and Bloodmoon question

Find the Tribunal.bsa and Tribunal.esm files. And put them in the same directory of the Morrowind.esm file. Then edit your openmw.cfg file so that Tribunal is used: fallback-archive=Morrowind.bsa fallback-archive=Tribunal.bsa [....] content=Morrowind.esm content=Tribunal.esm For bloodmoon is very si...
by ezze
06 May 2021, 15:27
Forum: Support
Topic: OpenMW won't launch (Linux Mint 20.1)
Replies: 47
Views: 15610

Re: OpenMW will not launch on Xubuntu 20.04

You may need to install few packages, but the commands are simple: $ git clone --depth=1 'https://gitlab.com/OpenMW/openmw.git' $ mkdir openmw/build/ $ cd openmw/build $ cmake .. $ make -j 8 (You may want to change the 8 with your number of CPUs) If compilation succeed you'll find all the executable...
by ezze
06 May 2021, 07:36
Forum: Support
Topic: OpenMW won't launch (Linux Mint 20.1)
Replies: 47
Views: 15610

Re: OpenMW will not launch on Xubuntu 20.04

It seems a packaging error for OpenMW version is not aligned with its libraries. Can you recompile? In Ubuntu it should not be a big deal
by ezze
04 May 2021, 08:25
Forum: General
Topic: Odd Difference Between OpenMW and Morrowind
Replies: 2
Views: 3618

Re: Odd Difference Between OpenMW and Morrowind

In one of the morrowind speed runs they attack with a weapon and swap to a lockpick before hitting, doing so would kill instantly anything. I think that behavior has been fixed in the official game too as you see in OpenMW, so that the speedrun trick needed an old version to be executed. Do you have...
by ezze
21 Apr 2021, 17:12
Forum: Support
Topic: Great House Strongholds - A preview!
Replies: 10
Views: 3911

Re: Great House Strongholds - A preview!

Would it be possible to fix it with a "content fix mod" a-la Patch for Purists? Or is it not because it requires the script to be executed when the player is too far away?