Search found 23 matches
- 07 Aug 2016, 20:30
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 327742
Re: Elder-scrolls IV Oblivion
Hello everyone, I have some questions. Given Nehrim uses the Oblivion engine as it's base, this project to import Oblivion maps into OpenMW-CS would also be useful for that? And how would art assets be handled? I'd have to replace every single one, what's the best strategy for listing all the models...
- 22 Apr 2016, 21:22
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 327742
Re: Elder-scrolls IV Oblivion
A few years ago I looked into porting Nehrim to OpenMW, as SureAI who developed it said it was fine! We'd have a full game to distribute! If OpenMW-CS can import the Oblivion-based files easily, that would be amazing. I'm still waiting for OpenMW-CS to be usable before starting that project, though.
- 16 Mar 2016, 01:34
- Forum: Support
- Topic: Installing OpenMW on a Raspberry Pi 2
- Replies: 83
- Views: 58059
Re: Installing OpenMW on a Raspberry Pi 2
Hi guys, I am trying to get 0.A.D to run on the Pi3 and am encountering crashes. I believe they also have the S3TC problem as that is all their game supports (no uncompressed texture support). I have created a post over at the Xonotic forum as their developer DivVerent is responsible for S2TC. http:...
- 11 May 2015, 22:58
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
Re: What are the start scripts to start a game?
Hm, I've just noticed OpenMW-CS won't load it either. Same problem. Weird!
- 09 May 2015, 21:25
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
- 09 May 2015, 21:24
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
Re: What are the start scripts to start a game?
Thanks. I'm getting this error:
ESM Error: Missing NPDT subrecord
File: *location to file*
Record: NPC_
Subrecord: FLAG
ESM Error: Missing NPDT subrecord
File: *location to file*
Record: NPC_
Subrecord: FLAG
- 09 May 2015, 14:28
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
Re: What are the start scripts to start a game?
Thanks, I assume in Morrowind the right one is "CharGenBoatNPC"? That is the script for the guard on the deck of the boat, the first script that runs is CharGenNameNPC Okay so I'm trying to load morrowind.esm with my tesannywn.esp file ticked... this seems to be the only way from the laun...
- 09 May 2015, 11:29
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
Re: What are the start scripts to start a game?
Okay so I'm trying to load morrowind.esm with my tesannywn.esp file ticked... this seems to be the only way from the launcher... but it just loads the normal game? What am I missing?
- 09 May 2015, 11:20
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
Re: What are the start scripts to start a game?
Thanks, I assume in Morrowind the right one is "CharGenBoatNPC"?
- 09 May 2015, 06:12
- Forum: General
- Topic: What are the start scripts to start a game?
- Replies: 10
- Views: 6946
What are the start scripts to start a game?
So when the game loads Morrowind.ESM, what is it looking for to tell it to put you on the prison ship? What's the code?
If you were making a a total conversion, is it a pretty simple process to create a loadable ESM?
If you were making a a total conversion, is it a pretty simple process to create a loadable ESM?