Search found 36 matches
- 02 Jun 2020, 20:44
- Forum: Example-Suite
- Topic: sources of 3D assets
- Replies: 21
- Views: 21784
Re: sources of 3D assets
I think the most troublesome part is the animation and proper mapping of bones in the way the engine expects. There was actually already a human model done with makehuman but there were problems with the armature, last time I checked the camera wasn't even properly placed because it couldn't find th...
- 29 May 2020, 12:34
- Forum: Feature Requests and Suggestions
- Topic: Improved File Format for omwaddon files
- Replies: 25
- Views: 15489
Re: Improved File Format for omwaddon files
The main benefit of being text-based, human-readability Imho, that would be the least of the benefits. Being able to track the history of the changes in the file through version control tools that rely on text-based content is already a big plus. But what's also interesting is that you can use all ...
- 28 May 2020, 17:42
- Forum: Off Topic
- Topic: OpenMW 0.46.0 Video Complaining Thread
- Replies: 22
- Views: 14768
Re: OpenMW 0.46.0 Video Complaining Thread
I always hear about how a lot of the top Youtubers that do commentary videos have one person working as editor doing most of the editing job for them. My impression is that their editor chooses the audio, cuts, makes the transitions, adds effects, designs thumbnails and does general post-production....
- 26 May 2020, 23:08
- Forum: Example-Suite
- Topic: sources of 3D assets
- Replies: 21
- Views: 21784
Re: sources of 3D assets
Isn't a firearm a particular case of bow + arrows? It doesn't need to have realistic speed, recoil or ballistics (although if the engine ends up supporting something more complex at some point in the future, the OMW-ES would be a good place to showcase it). Personally I prefer it when there's no hit...
- 24 May 2020, 14:19
- Forum: Example-Suite
- Topic: sources of 3D assets
- Replies: 21
- Views: 21784
Re: sources of 3D assets
Most of them are Sci-Fi and/or game/universe-centered (which is not bad per se) so not really fit for what I suppose to be the target of OMW-ES To be honest, I wonder if maybe it would be a good idea for OMW-ES to explicitly go out of its way to differentiate itself from TES universe by choosing a ...
- 24 May 2020, 13:42
- Forum: Example-Suite
- Topic: sources of 3D assets
- Replies: 21
- Views: 21784
Re: sources of 3D assets
These days I've been following the discord from LibreQuake : https://discord.com/invite/7M9b6xa It's a new project to make a free and open source asset replacement for Quake (sort of what Freedoom is for Doom). All the assets would be openly licensed and follow sort of a lovecraftian mythos theme. I...
- 25 Apr 2020, 20:33
- Forum: Example-Suite
- Topic: Using Robert E. Howard's Conan and Kull as a basis for game
- Replies: 25
- Views: 22471
Re: Using Robert E. Howard's Conan and Kull as a basis for game
If I were the sole descendent of the author of a bunch of books that were technically published a century ago, so were public domain, but no one had heard of them or the author or actually bought a copy, I'd be able to trademark the author's name and the book titles I don't think that would be much...
- 27 Mar 2019, 17:35
- Forum: Organisation and Planning
- Topic: OpenMW 0.45.0
- Replies: 379
- Views: 262241
Re: OpenMW 0.45.0
It might be a bit late for that already but I can imagine some websites could have combined both news in the same article which would have helped ride the wave and raise a lot of attention. There are non-Morrowind-centric websites that might not find it worthy to talk about the OpenMW 0.45 release b...
- 23 Mar 2019, 10:05
- Forum: Organisation and Planning
- Topic: OpenMW 0.45.0
- Replies: 379
- Views: 262241
Re: OpenMW 0.45.0
as intended™
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- 05 Mar 2019, 21:12
- Forum: General
- Topic: Video Capture/Editing Help?
- Replies: 13
- Views: 8527
Re: Video Capture/Editing Help?
Is writing really not possible to crowdsource? The dialog could be written in a wiki page. Just an idea, though. I honestly have no experience with that. But I have watched videos that claimed to have been done by a group of writters/editors. I expect each taking care of a part of the video. The mos...