Search found 46 matches

by HeadClot
17 Jun 2018, 03:58
Forum: Organisation and Planning
Topic: Post 1.0 Planning Update
Replies: 101
Views: 9185

Re: Post 1.0 Planning Update

Hey - With this whole post 1.0 planning document. I just want to give some advice. Focus on tools to make stuff better and easier for the teams that will be using OpenMW to make games and Total conversions. :) Quote from John Romero on tools. https://pbs.twimg.com/media/DfnglWTXcAAlcOO.jpg The OpenM...
by HeadClot
15 Jun 2018, 21:25
Forum: General discussion
Topic: Survey: What genres of total conversions do you think would work well on OpenMW besides fantasy?
Replies: 38
Views: 848

Re: Survey: What genres of total conversions do you think would work well on OpenMW besides fantasy?

I would love to see something in the realm of vampire the masquerade blood lines or a Modern Game of Throne knock off.

TLDR something modern with a hint of the super natural or a modern fantasy epic.
by HeadClot
15 Jun 2018, 20:57
Forum: Organisation and Planning
Topic: Official Diaspora* OpenMW account?
Replies: 4
Views: 283

Re: Official Diaspora* OpenMW account?

I have an account on steemit. Very nice platform :)
by HeadClot
13 Jun 2018, 22:09
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 243
Views: 60115

Re: Elder-scrolls IV Oblivion

cc9cii wrote:
13 Jun 2018, 02:23
GOG was having a sale the other day, and with all these E3 teasers around...

Image
Got to admit that is really cool. :)
by HeadClot
13 Jun 2018, 22:00
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 160
Views: 20509

Re: OpenMW 0.44.0

lysol wrote:
12 Jun 2018, 08:53
I'll try to install the Windows RC on my wife's desktop tonight.
Did you manage to test the Windows Binaries? If not let me know and I will be able to help out.
by HeadClot
13 Jun 2018, 21:58
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 23
Views: 1952

Re: OpenMW 0.45.0

Hey,

I want to contribute to OpenCS but I am a 3D Artist. What can I do to help?

Happy to see that OpenMW and OpenCS is moving at such a fast rate. Looking forward to the 1.0 release. :)
by HeadClot
12 Jun 2018, 06:27
Forum: Off Topic
Topic: Elder Scrolls: VI
Replies: 41
Views: 1754

Re: Elder Scrolls: VI

One of the rumors going around is that it is highrock :)
by HeadClot
18 May 2018, 23:15
Forum: Organisation and Planning
Topic: Gamepad Support Discussion Thread
Replies: 19
Views: 2656

Re: Gamepad Support Discussion Thread

Greendogo wrote:
11 Apr 2018, 09:38
Since Morrowind is coming to the Xbone in 6 days, and my gf has an Xbone, I mightily intend to continue my Gamepad GUI research very soon.
We could technically export OpenMW to Xbox one via the Xbox Creators Program.

https://www.xbox.com/en-US/developers/creators-program
by HeadClot
25 Apr 2018, 08:52
Forum: General discussion
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 44
Views: 9612

Re: OpenGEX as .Nif alternative for OpenMW

psi29a wrote:
19 Apr 2018, 20:55
HeadClot wrote:
19 Apr 2018, 20:03
I say we go with GLTF 2.0 as it is quickly being adopted as an industry standard.
Citation needed.
https://www.khronos.org/gltf/

Search for "COLLADA and glTF 3D Asset Formats" and "Industry Support for glTF"
by HeadClot
19 Apr 2018, 20:03
Forum: General discussion
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 44
Views: 9612

Re: OpenGEX as .Nif alternative for OpenMW

I say we go with GLTF 2.0 as it is quickly being adopted as an industry standard.