Latest FO3 video looks quite good.
Are you found some workaround for this skinning issue?
Or maybe proper distant land?AnyOldName3 wrote: ↑10 Sep 2018, 12:33Post-processing is one thing I'm considering, and it's probably the lowest hanging fruit in terms of graphical stuff added per unit work.
I can say that OpenMW is pretty much stable on Windows machines (even on old laptop), so it would be great if you provide some details about crashes.NullCascade wrote: ↑01 Aug 2018, 22:49Well, that, and when OpenMW stops crashing/hanging on 2/3 of my machines.