Search found 200 matches

by Br0ken
05 Dec 2017, 11:29
Forum: Feature Requests and Suggestions
Topic: Blender as terrain editor (bLandscapeTools)
Replies: 4
Views: 524

Blender as terrain editor (bLandscapeTools)

Quite interesting open-source project from Bohemia Interactive (ARMA series) environment artist. https://forums.bistudio.com/forums/topic/202768-blandscapetools-introduction/ Video from Blender Conference: https://www.youtube.com/watch?v=8TncHhg__fI Dev trello: https://trello.com/b/oWH8iwRl/blandsca...
by Br0ken
03 Oct 2017, 15:24
Forum: General discussion
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 40
Views: 6790

Re: OpenGEX as .Nif alternative for OpenMW

glTF 2.0 support was added to latest Substance Painter.
https://www.allegorithmic.com/blog/new- ... ix-exports
by Br0ken
05 Sep 2017, 17:02
Forum: Off Topic
Topic: TreeIt - almost Speedtree for free
Replies: 12
Views: 1960

TreeIt - almost Speedtree for free

Recently I stumbled across this nice software. It's a tree modeling tool with quite powerful capabilities. And completely free. ;)
http://www.evolved-software.com/treeit/treeit

Some examples how created trees looks in UE4 - https://www.artstation.com/artwork/By4R8
by Br0ken
05 Sep 2017, 16:30
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 231
Views: 48436

Re: Elder-scrolls IV Oblivion

What about OBSE?
I think that TES4 implementation somehow should be support it. There are a bunch of mods (~1000 on Nexus) using this script extender.
by Br0ken
04 Sep 2017, 21:21
Forum: Organisation and Planning
Topic: Principles and Vision
Replies: 48
Views: 5599

Re: Principles and Vision

nwah wrote:
04 Sep 2017, 19:30
I believe mixing game assets is not allowed by Bethesda
...in their games/engines, I suppose? ;)
by Br0ken
01 Sep 2017, 14:49
Forum: Off Topic
Topic: AnKi 3D engine
Replies: 9
Views: 1100

Re: AnKi 3D engine

Looks like AnKi 3D supports only Windows and Linux. I suppose MacOS users will be unhappy, if we ever switch from OSG to AnKi 3D. Hold on, i just propose to look on some feature implementation, not completely switch. :) I think it has been mention already in other threads, but there is also the iss...
by Br0ken
01 Sep 2017, 11:36
Forum: Off Topic
Topic: AnKi 3D engine
Replies: 9
Views: 1100

Re: AnKi 3D engine

raevol wrote:
01 Sep 2017, 11:17
Does it do exteriors? All the media I see from a quick glance is only interiors?
Interiors only, at this time. Terrain is planned for the future.

It's rarely to see most of these features in open source game engines. Clustered shading seems to be a cool thing.
by Br0ken
01 Sep 2017, 02:11
Forum: Off Topic
Topic: AnKi 3D engine
Replies: 9
Views: 1100

Re: AnKi 3D engine

Both, I hope. ;)
It would be cool if this somehow could help bring more features to OpenMW.
by Br0ken
31 Aug 2017, 23:46
Forum: Off Topic
Topic: AnKi 3D engine
Replies: 9
Views: 1100

AnKi 3D engine

Just look at this: https://www.youtube.com/watch?v=va7nZ2EFR4c http://anki3d.org/ (Blog is very informative) AnKi 3D engine is an open source game engine started in mid 2007. It is written in C++ and OpenGL (and Vulkan now) and it uses quite a few third party open source libraries. Cluster based def...
by Br0ken
29 Aug 2017, 12:41
Forum: Support
Topic: Is it Possible to Make Water More Murky?
Replies: 21
Views: 3105

Re: Is it Possible to Make Water More Murky?

Looks great!
Must have for Vivec sewers. :D