Search found 14 matches

by abcd_z
06 Aug 2015, 07:17
Forum: General
Topic: Edit major/minor skills without resetting Spells
Replies: 2
Views: 1301

Re: Edit major/minor skills without resetting Spells

Nope. From a different thread : So... is there any way to change my Major skills through the OpenMW console? Not yet (beyond invoking the chargen GUI and then setting up the class manually). We may add something like this eventually, but it is not on my list for the first wave of post-1.0 enhancemen...
by abcd_z
11 Jul 2015, 11:26
Forum: Feature Requests and Suggestions
Topic: Alter GMSTs through the console
Replies: 4
Views: 1741

Re: Alter GMSTs through the console

Ah. I saw "sSkillClassMajor" on the OpenMW GMST status list and just assumed it was relevant to my problem.

So... is there any way to change my Major skills through the OpenMW console?
by abcd_z
11 Jul 2015, 05:04
Forum: Feature Requests and Suggestions
Topic: Alter GMSTs through the console
Replies: 4
Views: 1741

Alter GMSTs through the console

Is it possible to alter GMSTs through the OpenMW console? I currently have a character's Major skill that I'd like to replace with something else, but I can't find any way to do that without resetting the character. The OpenMW Construction Kit doesn't work for me due to an odd bug that I've already ...
by abcd_z
14 Sep 2013, 05:24
Forum: Off Topic
Topic: Morrowind Joke
Replies: 4
Views: 2020

Morrowind Joke

"I was rather insulted when I was told my intelligence couldn't get any lower. Then agan, I had just eaten five pounds of raw glass."
by abcd_z
31 May 2013, 13:56
Forum: Feature Requests and Suggestions
Topic: Glowing Translucent Armor
Replies: 0
Views: 1286

Glowing Translucent Armor

Any way we could intentionally replicate this glitch?

I suspect it occurs when the light reflections are rendered but the underlying textures are not.
by abcd_z
21 Apr 2013, 01:43
Forum: Feature Requests and Suggestions
Topic: Different items handling or stealing (post 1.0)
Replies: 6
Views: 2185

Re: Different items handling or stealing (post 1.0)

I think he means that the 'on-hand' label on items is just to examine it without changing the ownership, being able to enter a state with items from your inventory or from the world around you. This will allow the player to examine the object more closely by being able to rotate/zoom. As I said it ...
by abcd_z
08 Apr 2013, 19:55
Forum: Organisation and Planning
Topic: Projected release date 2.0
Replies: 6
Views: 3363

Re: Projected release date 2.0

Maybe we can ask zini to add 50 fake features to the tracker so We can finally humilate this method :P Lol. "Argh! Curses! My accurate method of predicting based on previous accomplishments has been foiled!" :lol: Even people on the team are expecting, or at least wouldnt be suprised, if 1.0 was ac...
by abcd_z
08 Apr 2013, 11:18
Forum: Organisation and Planning
Topic: Projected release date 2.0
Replies: 6
Views: 3363

Re: Projected release date 2.0

Remember that we still don't even started loading/saving, we also have to design our own saves format and write importer of ess to it. So? Maths is not good idea for relase predictions. I disagree. So far my prediction has been remarkably accurate. Updating it a year later, I only had to shift the ...
by abcd_z
08 Apr 2013, 06:49
Forum: Infrastructure
Topic: Web Site Requiring Cookies - GLITCHED, I hope.
Replies: 5
Views: 3990

Re: Web Site Requiring Cookies - GLITCHED, I hope.

Then why even have the option "deny"? It's worse than if the site had just said "we're using cookies". It *looks* like it's giving you an option, but it's not. It's really not. And that's very frustrating. It boils down to "it's our way or the highway" if you feel strongly about the cookies issue, a...
by abcd_z
08 Apr 2013, 00:03
Forum: Organisation and Planning
Topic: Projected release date 2.0
Replies: 6
Views: 3363

Projected release date 2.0

Original post: https://forum.openmw.org/viewtopic.php?f=20&t=636&p=4410 In my previous post, about a year ago, I projected a release date of December 30, 2013, based on the rate of feature completion from the bug tracker. On that thread people disagreed, stating that due to the variability of the ta...