Search found 68 matches
- 08 Sep 2016, 14:30
- Forum: Off Topic
- Topic: Working on an RPG setting
- Replies: 4
- Views: 3542
Re: Working on an RPG setting
Reorganized everything to be a bit easier to navigate each section. I expanded a lot on races recently.
- 21 Jul 2016, 19:00
- Forum: Off Topic
- Topic: Working on an RPG setting
- Replies: 4
- Views: 3542
Re: Working on an RPG setting
You use the OpenMW-CS to make this? I am not sure which question you are asking: If you mean "Have you already made this in CS?" the answer is no! If you mean "Do you plan to make this in CS in the future?" the answer is maybe, not sure. I have tried out CS but couldn't figure o...
- 20 Jul 2016, 23:32
- Forum: Off Topic
- Topic: Working on an RPG setting
- Replies: 4
- Views: 3542
Working on an RPG setting
Hi folks! Haven't posted here in a while. I will be playing a tabletop RPG for the first time soon, and I will be the DM! Inspired, I decided to write my own campaign setting I want to use. I think you will notice some similarities to the Elder Scrolls setting. The flavor is modified a lot to fit a ...
- 28 Jun 2015, 01:36
- Forum: General Development
- Topic: Ashes of Apocalypse
- Replies: 127
- Views: 58344
Re: Ashes of Apocalypse
You can download 1.0 and the 1.1 patch yourself. I posted already in this thread an owmgame that you can use to fixes a few bugs in AoA that would force OpenMW to crash. Morrowind would just default the first on the list probably. I haven't put much effort in this because I've been busy with other ...
- 27 Jun 2015, 21:13
- Forum: General Development
- Topic: Ashes of Apocalypse
- Replies: 127
- Views: 58344
Re: Ashes of Apocalypse
Is the patched version downloadable, or is that not allowed because of the Bethesda assets?
- 20 Feb 2014, 02:54
- Forum: Off Topic
- Topic: Help crowdfund Nothing To Hide (CC0 license)
- Replies: 1
- Views: 2291
Help crowdfund Nothing To Hide (CC0 license)
This game already has a playable and very fun demo available: https://back.nothingtohide.cc/ Nothing To Hide Official description: In this anti-stealth game, you're forced to help with your own surveillance. Act like you're always on stage. A fake smile for the camera. If you can't hide who you are....
- 11 Jan 2014, 05:39
- Forum: General
- Topic: Shout out on Phoronix
- Replies: 2
- Views: 2795
Shout out on Phoronix
Just a heads up to everyone, OpenMW got a shout out on Phoronix along with some other FOSS RPG Projects. Cool to see that people are interested in this stuff.
http://www.phoronix.com/scan.php?page=n ... px=MTU2NTQ
http://www.phoronix.com/scan.php?page=n ... px=MTU2NTQ
- 26 Dec 2013, 02:29
- Forum: Off Topic
- Topic: Merry Christmas!
- Replies: 15
- Views: 7886
Re: Merry Christmas!
Happy holidays and happy new year to all!
- 25 Dec 2013, 03:40
- Forum: General Development
- Topic: [post-1.0] Scripting enhancemnts
- Replies: 88
- Views: 50981
Re: [post-1.0] Scripting enhancemnts
Would a source-to-source compiler be of interest to anyone? That gives you the syntax benefits for those who prefer Lua, but certainly not the performance benefits (given there were any). It keeps all the language-specific code outside of the engine, though.
- 20 Dec 2013, 02:37
- Forum: Off Topic
- Topic: New Skywind trailer
- Replies: 43
- Views: 25221
Re: New Skywind trailer
They are two completely different things. Skywind is a mod, OpenMW is an engine... obviously they could complement each other, but why would they compete?