Search found 331 matches

by silentthief
22 Feb 2019, 14:20
Forum: Other Forks and Ports
Topic: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
Replies: 4
Views: 220

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

davidcernat wrote:
22 Feb 2019, 03:58
silentthief wrote:
21 Feb 2019, 21:00
ps - I myself am interested in this, I thought it would be awesome to set up a raspberry pi tes3MP server
We already have an official ARMv7 build of the server for TES3MP.
Thanks davidC. I guess I should be more present in the tes3mp discord, because I did not know that.

ST
by silentthief
21 Feb 2019, 21:00
Forum: Other Forks and Ports
Topic: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!
Replies: 4
Views: 220

Re: My first OpenMW 0.46 build for RPI3i! good results on lower resolutions!

This looks very promising. I know that if you did the "first" of such a thing, then people will be hitting you up for a "how to" to recreate this. Please keep us posted on this, as OpenMW on RPi has been asked about many times. ST ps - I myself am interested in this, I thought it would be awesome to...
by silentthief
19 Feb 2019, 17:04
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 277
Views: 80351

Re: Elder-scrolls IV Oblivion

cc9cii - those vids are awesome! Its great to see that you are making progress on this, and that it is compatible/working with both TES3 and TES4

ST
by silentthief
19 Feb 2019, 15:05
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 264
Views: 50563

Re: Lysol's normal mapped texture packs

Saw the pics and these are frikken AWESOME. I do hope to see more of these.

ST
by silentthief
19 Feb 2019, 14:56
Forum: Support
Topic: Changing Character Appearance
Replies: 12
Views: 1530

Re: Changing Character Appearance

Hi, and sorry for the bump, but I couldn't find anything about this elsewhere. I just stumbled into the same problem: Cannot do any cosmetic changes at a later point in the game with enableracemenu, without resetting all stats to level 1. In vanilla Morrowind, I'd occasionally change hairstyles int...
by silentthief
13 Feb 2019, 16:28
Forum: General
Topic: An Open Letter to the OpenMW devs
Replies: 11
Views: 727

Re: An Open Letter to the OpenMW devs

Congrats on the wedding, and I concur with the opinions on openmw. As for having a custom MW Mug - I thought that was just your icon but that is cool

ST
by silentthief
08 Feb 2019, 02:46
Forum: General
Topic: New Player just want to say
Replies: 2
Views: 328

Re: New Player just want to say

Not a dev, but welcome to the forum. Feel free to let us know if you have any questions

ST
by silentthief
08 Feb 2019, 02:45
Forum: Feature Requests and Suggestions
Topic: Procedural grass
Replies: 11
Views: 1016

Re: Procedural grass

Has anyone checked out Morrowind Mesh Generator? It's a utility (kind of a misnomer - doesn't *make* meshes, it places them for you) This program allows you to place meshes over the Morrowind landscape with specific meshes being placed on specific ground textures. This allows you to put a texture do...
by silentthief
06 Feb 2019, 14:37
Forum: Feature Requests and Suggestions
Topic: "Global" Scripts
Replies: 3
Views: 287

Re: "Global" Scripts

Not a dev, but yeah, there currently is no implemented way to do this. You could check with davidcernat (dev actively supporting TES3MP - which integrates LUA) to see if there is a way to do key reading/binding in a way that may work for what you have in mind

ST
by silentthief
05 Feb 2019, 14:58
Forum: Feature Requests and Suggestions
Topic: Better handling of mod conflicts and mod merging
Replies: 8
Views: 481

Re: Better handling of mod conflicts and mod merging

Well, I think that many of us would agree that modifying a single entry in a record without automatically "overwriting" the whole record could be advantageous. And, yes, this could be achieved by adding a "Touch" status which marks an entry as "intentionally unmodified" - in contrast to "base" entr...