Search found 394 matches

by silentthief
06 Nov 2019, 17:06
Forum: Support
Topic: Yes you can run openMW on chromebook (through crouton linux)
Replies: 4
Views: 304

Re: Yes you can run openMW on chromebook (through crouton linux)

This will only work on Chromebooks with an Intel (or AMD) CPU. For ARM Chromebooks, you will have to dual-boot, and if you're lucky recompile the kernel and Mesa. If you're unlucky, you will be recompiling the kernel many times, trying 15 blob drivers on a number of github repos until you find one ...
by silentthief
03 Nov 2019, 00:09
Forum: Support
Topic: Yes you can run openMW on chromebook (through crouton linux)
Replies: 4
Views: 304

Yes you can run openMW on chromebook (through crouton linux)

A couple of beers and a little persistence and I was able to install openmw on chromebook (through the crouton linux chroot) and it did not fail. Will have to test this to make sure so I have to now install the source files (as in, morrowind itself). Will keep you all updated, but now if anyone asks...
by silentthief
25 Oct 2019, 20:12
Forum: General
Topic: -TESTERS NEEDED- for OpenCS Terrain Editing
Replies: 16
Views: 1560

Re: -TESTERS NEEDED- for OpenCS Terrain Editing

unelsson wrote:
25 Oct 2019, 11:14
Oh btw, terrain editing is now merged in master, so please, everyone, test it as much as possible before 0.46. All bugs should be reported!
Woohoo! Awesome work unelsson!

ST the fan of the land
PS - updated first post on this thread with that info as well
by silentthief
21 Oct 2019, 23:48
Forum: Feature Requests and Suggestions
Topic: [Suggestions] Quick Equipping For Equipment and Tools (+ Other QoL)
Replies: 4
Views: 365

Re: [Suggestions] Quick Equipping For Equipment and Tools (+ Other QoL)

Original Morrowind supported setting hotkeys (https://www.reddit.com/r/Morrowind/comments/2og5aj/whats_your_usual_19_hotkey_scheme/) I am not sure if this is yet implemented in openmw but there was discussion for this being done with lua (tes3MP) here -> https://forum.openmw.org/viewtopic.php?t=5753...
by silentthief
13 Oct 2019, 20:01
Forum: Support
Topic: Quite high
Replies: 4
Views: 569

Re: Quite high

This thread was not what I was hoping it would be, but I was not disappointed. :lol: :lol: :lol: I have to say, this is one of the more frustrating outstanding issues. There also doesn't seem to be a way to strip collision from specific pieces of furniture to prevent the issue in the interim, becau...
by silentthief
02 Oct 2019, 18:45
Forum: Feature Requests and Suggestions
Topic: OpenMW-CS: Ability to make markers in the world for beta-testers
Replies: 1
Views: 251

Re: OpenMW-CS: Ability to make markers in the world for beta-testers

Isn't this how the beta comments work in original Morrowind? Not saying that that is a bad idea, I do think that we should have some kind of way to mark the map as well as make a note associated with that mark. (Just was wondering if we supported beta comments or if this is to replace beta comments)...
by silentthief
27 Sep 2019, 23:30
Forum: Support
Topic: Silt Strider Bug
Replies: 3
Views: 519

Re: Silt Strider Bug

Do you know if this module had any issues in the original Morrowind? It is worth looking into to see if this is something that is only an issue in OpenMW or not. If this is only an issue on OpenMW then it should be added to the bug tracker and investigated

ST
by silentthief
23 Sep 2019, 18:56
Forum: General
Topic: Asset Replacement Reboot
Replies: 27
Views: 2643

Re: Asset Replacement Reboot

One thing I'd like if we were doing a MOAR reboot would be to make sure that all new assets have a PBR material set up... I'm all for this. I don't know much about it though (like can we get Blender made assets to support this or if NIF files exported from blender would allow this, for example). It...
by silentthief
23 Sep 2019, 18:46
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 439
Views: 271017

Re: OpenMW Nightly builds

Woahhh! It's been a while since I installed a nightly, but for some reason when I enter the game the framerate drops to around 1fps and I can somehow see certain objects through walls? It's very disorienting and unplayable. Did I do something wrong? Can you give a little more info? Which nightly an...
by silentthief
22 Sep 2019, 17:32
Forum: General
Topic: -TESTERS NEEDED- for OpenCS Terrain Editing
Replies: 16
Views: 1560

-TESTERS NEEDED- for OpenCS Terrain Editing

Work on the OpenCS has had a recent breakthrough with unelsson having made land editing now possible. We can now make new land, or modify the original. We need testers to see if this works for you, if there are any issues, and what OS you got it to work on. Land shape editing is ready for testing Pl...