Search found 280 matches

by silentthief
14 Jun 2018, 17:13
Forum: General discussion
Topic: Survey: What genres of total conversions do you think would work well on OpenMW besides fantasy?
Replies: 38
Views: 999

Re: Survey: What genres of total conversions do you think would work well on OpenMW besides fantasy?

In its current form, I don’t think it is really suited for settings where firearms are primarily used. Fallout 3 added a number of features to the Oblivion engine that improved gun combat. Things like weapon clips, reloading, rapid fire, and of course VATS. I think OpenMW would need to add stuff li...
by silentthief
01 Jun 2018, 17:14
Forum: Join the team
Topic: Artist wants to help the project.
Replies: 9
Views: 685

Re: Artist wants to help the project.

Another thing that a "traditional" artist can do is make concept art. What I mean by that is like with a commercial game you can see bonus features/unlockable content the sketches and drawings that the production team uses to create game content from. The example suite is 3d content creation which w...
by silentthief
22 May 2018, 21:18
Forum: Feature Requests and Suggestions
Topic: Object painting / tree painting for OpenCS (post 1.0)
Replies: 9
Views: 1132

Re: Object painting / tree painting for OpenCS (post 1.0)

Watched the videos, and that is awesome. This definitely is a useful feature which will help with creation.

Keep up the good work

ST
by silentthief
22 May 2018, 21:10
Forum: General Discussion
Topic: Making Example Suite not require Morrowind to be installed
Replies: 5
Views: 833

Re: Making Example Suite not require Morrowind to be installed

The console is also showing a lot of "Error adding NPC part: Can't find attachment node". And a lot of errors similar to: "Warning: addAnimSource: can't find bone 'bio01 hand l' in meshes\xbase_anim.1st.nif " EDIT: It seems to be the same issue as this: https://forum.openmw.org/viewtopic.php?f=8&t=...
by silentthief
06 Apr 2018, 18:58
Forum: Feature Requests and Suggestions
Topic: (Post 1.0) Kicking butts
Replies: 5
Views: 2314

Re: (Post 1.0) Kicking butts

I saw that there is quite a back and forth on the "post 1.0 planning update" topic here -> https://forum.openmw.org/viewtopic.php?f=20&t=5075 and I did not want to throw this request there because it might muddy the water, but saw this request for one of the better features that Oblivion has - the (...
by silentthief
20 Feb 2018, 22:40
Forum: Mod Compatibility
Topic: Possible creature invincibility bug in Morrowind Rebirth?
Replies: 5
Views: 4884

Re: Possible creature invincibility bug in Morrowind Rebirth?

If I remember correctly, there also was a bug that was next to impossible to hit certain creatures due to a hit box issue. Unsure if this has been resolved yet

viewtopic.php?f=8&t=4874&p=52124&hilit=bug#p52124

ST
by silentthief
20 Feb 2018, 22:34
Forum: Content Development Section
Topic: Merging Greatness7 Idle animations with other animations replacers
Replies: 2
Views: 3101

Re: Merging Greatness7 Idle animations with other animations replacers

Morrowind animations are a bit of a wildcard to most people, as in the animations seem to be only editable normally using older blender (or even older 3ds Max) That said, there IS a utility from morrowind modders that I think can help with doing exactly what you are requesting. I would check out liz...
by silentthief
05 Feb 2018, 16:12
Forum: Feature Requests and Suggestions
Topic: Gameplay Improvements
Replies: 3
Views: 1890

Re: Gameplay Improvements

As a gameplay improvement, i would set up a toggle for whether the "locked" or "trapped" pop up shows up I was working with a mod for MWSE that was to revamp the stealth classes. When picking a character type in character creation, my thoughts on this would be that most people would not pick a steal...
by silentthief
24 Jan 2018, 15:54
Forum: Feature Requests and Suggestions
Topic: Could you add this feature?
Replies: 6
Views: 2701

Re: Could you add this feature?

it doesn't need a script extender, it simply has an ondeath script summon two racers when one dies

ST
by silentthief
03 Jan 2018, 14:20
Forum: Off Topic
Topic: Linux IDE?
Replies: 15
Views: 3655

Re: Linux IDE?

I am definately NOT a developer, but I've been trying to self-teach (and while its slow, I am making progress) and I am using geany

ST the non-developmental