Search found 85 matches

by NullCascade
20 Jun 2018, 00:18
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 69
Views: 2508

Re: The Future of OpenMW Scripting

Glad to see the project move in this direction. My offer still stands. I want to see OpenMW be less of a headache for modders, and I think if we worked together to make a compatible API it would go a long way. I guess I'll see if that's something you guys are interested in once it comes out of priva...
by NullCascade
20 Jun 2018, 00:13
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 160
Views: 20506

Re: OpenMW 0.44.0

NullCascade, could you maybe try building up some release binaries using the CI script, with the LTO build flag enabled in the CMake options, see if that still results in the same issue? If those too show the issue then it might be worth looking over doing some gentler optimization - though it'll l...
by NullCascade
16 Jun 2018, 10:00
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 69
Views: 2508

Re: The Future of OpenMW Scripting

People have added Python and Lua support before. It was never merged. The problem isn't getting people to do the work, it's getting the project to accept it. Python, yes, to see if it could be done. The developer, a friend of mine who is a Debian Developer, did it to see if it was possible, he wasn...
by NullCascade
16 Jun 2018, 08:50
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 69
Views: 2508

Re: The Future of OpenMW Scripting

If there is so much interest in Lua, one of the Lua proponents could implement Lua bindings(there are numerous binding libs to help with this) and rewrite current script compiler generate Lua bytecode. It shouldn't be too hard given how primitive mw script is. And you'd have something tangible to a...
by NullCascade
16 Jun 2018, 08:25
Forum: Off Topic
Topic: Morrowind May Modathon Month 2018
Replies: 8
Views: 374

Re: Morrowind May Modathon Month 2018

condescending and confusing perspective ? oh sorry it was not intended. I gathered those few numbers to give an idea of the following. Communities emerge, grow and inevitably decay over time. So to see an initiative like this, 16 years after launch, giving birth to more mods in a month than new PRs...
by NullCascade
16 Jun 2018, 01:32
Forum: Off Topic
Topic: Morrowind May Modathon Month 2018
Replies: 8
Views: 374

Re: Morrowind May Modathon Month 2018

Starsheep wrote:
16 Jun 2018, 01:26
a perspective on the activity of the mod scene compared to the audience of a few channels.

88 mods in a single month of competition is not bad considering the numbers.
Morrowind is such an old lady after all.
Thank you for your condescending and confusing perspective.
by NullCascade
16 Jun 2018, 01:13
Forum: Off Topic
Topic: Morrowind May Modathon Month 2018
Replies: 8
Views: 374

Re: Morrowind May Modathon Month 2018

Starsheep wrote:
15 Jun 2018, 23:55
(a tiny bit of data to bring some perspective)
Perspective on what, exactly? What do those stats have to do with anything?
by NullCascade
16 Jun 2018, 00:24
Forum: General discussion
Topic: MWSE, Lua and OpenMW compatibility
Replies: 70
Views: 1689

Re: MWSE, Lua and OpenMW compatibility

Any non-meme topics to discuss?
by NullCascade
15 Jun 2018, 22:15
Forum: Off Topic
Topic: Morrowind May Modathon Month 2018
Replies: 8
Views: 374

Morrowind May Modathon Month 2018

After talking to psi some he suggested I post this here: Morrowind May Modathon Month 2018 - Celebrating 16 Years of Morrowind! Twice a year the Morrowind community has modding competitions. The Morrowind May Modathon is a celebration of Morrowind's birthday, where modders come together to collabora...
by NullCascade
15 Jun 2018, 21:57
Forum: General discussion
Topic: MWSE, Lua and OpenMW compatibility
Replies: 70
Views: 1689

Re: MWSE, Lua and OpenMW compatibility

I provided a real-world example of how native extensions improved the capability of a professional game engine, while keeping the main code clean. You can disagree with the example all you want, it's not exactly hard to fathom other ones. The point should still be clear. TES modders in general do lo...