Search found 115 matches

by NullCascade
09 Oct 2018, 16:57
Forum: General Development
Topic: Weapon sheathing
Replies: 31
Views: 4722

Re: Weapon sheathing

Which took inspiration from the PR made by akortunov here: https://github.com/OpenMW/openmw/pull/1615 in February but labeled for post-1.0 inclusion. But it looks like it might get relabeled pre-1.0 and be MWSE compatible. ;) This has been a mod that Greatness7 has wanted to make for years. It is n...
by NullCascade
06 Oct 2018, 06:19
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

I've never asked for backup. Go get some rest man, you're being an ass, and that's not usually the case. Don't let people like Psi and I get to you. What, should I let a loud-mouthed bully like you endlessly harass my friends because they're too nice and intellectual to do anything about you? Maybe...
by NullCascade
06 Oct 2018, 05:39
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

davidcernat wrote:
06 Oct 2018, 05:21
Cammera, did Null ask for some backup again? I'm sure you have better things to do.
I've never asked for backup. Go get some rest man, you're being an ass, and that's not usually the case. Don't let people like Psi and I get to you.
by NullCascade
06 Oct 2018, 04:31
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

Also, you were kind of into Lua's sandboxing capabilities. Again, I don't mind sandboxing lua by default. Just let modders turn it off in the ini, don't try to treat users like children or handcuff modders. For context, that conversation was back when Zini was super hard against anything other than...
by NullCascade
06 Oct 2018, 02:39
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

... Do want to make it clear that a lot of my gripes have been resolved, and that's primarily thanks to you and Ace. Building OpenMW on Windows is not the nightmare it once was, and that's fan-freaking-tastic. The Linux circlejerk is nowhere near as bad as it once was, and is mostly contained to tr...
by NullCascade
06 Oct 2018, 02:34
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

psi29a has been an ass to me here, in PMs, and in Discord. I'm not going to pretend he and I get along, but thanks for bringing that to the forums. Is there anyone you get along with these days? I used to have some degree of respectful neutrality towards you and I don't think it's there anymore. We...
by NullCascade
06 Oct 2018, 02:30
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

psi29a meant bringing it down emotionally. It's one of the possible meanings of "bring down" that you'll find in a dictionary. Considering how very rude Null has been elsewhere, it's certainly an observation that psi29a is entitled to make. As for the seven-ish months of development... Well, it's a...
by NullCascade
06 Oct 2018, 02:28
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

Can you come up with some actual examples that really require a non-sandboxed environment? The examples I remember from you seemed so lightweight so as to make your whole obsession with the topic seem a little silly. There are countless libraries out there on a variety of platforms. OpenMW wants to...
by NullCascade
05 Oct 2018, 23:07
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

It seems this debate may be the result of two incompatible goals. 1: Maximize stability and security. (Sandbox, no plugins allowed) 2: Maximize power of mod creators to produce mods quickly and easily. (No sandbox, plugin architecture for game engine) Simple solution: provide the option for OpenMW ...
by NullCascade
05 Oct 2018, 22:48
Forum: General Development
Topic: The new MWSE-Lua interface
Replies: 148
Views: 4246

Re: The new MWSE-Lua interface

It seems this debate may be the result of two incompatible goals. 1: Maximize stability and security. (Sandbox, no plugins allowed) 2: Maximize power of mod creators to produce mods quickly and easily. (No sandbox, plugin architecture for game engine) Simple solution: provide the option for OpenMW ...