Search found 49 matches

by Eli2
16 Jun 2018, 21:11
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 83
Views: 3388

Re: The Future of OpenMW Scripting

Maybe i was not clear, i was talking about OpenMW-CS, that is why apologized for beeing off topic.
by Eli2
16 Jun 2018, 20:39
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 83
Views: 3388

Re: The Future of OpenMW Scripting

Python is the standard scripting language for desktop applications.
Using something else for the cs is imho the wrong move.
(sorry for beeing off topic)
by Eli2
14 Jun 2018, 22:19
Forum: General discussion
Topic: MWSE, Lua and OpenMW compatibility
Replies: 70
Views: 1802

Re: MWSE, Lua and OpenMW compatibility

NullCascade wrote:
14 Jun 2018, 21:39
There's a reason this FOSS mentality has never caught on.
Go away troll.
plonk
by Eli2
07 Jun 2018, 21:45
Forum: Off Topic
Topic: Microsoft Buys Github for $7.5 Billion
Replies: 128
Views: 5555

Re: Microsoft Buys Github for $7.5 Billion

Blue is either a troll or incompetent.
Any discussion with him is a waste of time.
by Eli2
09 Dec 2017, 20:11
Forum: Feature Requests and Suggestions
Topic: 360 degree screenshots?
Replies: 20
Views: 2584

Re: 360 degree screenshots?

Using those cube maps for save screen shots might be worth exploring.
by Eli2
04 Dec 2017, 22:30
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 84
Views: 13654

Re: CPU and Single Core Implications

Xenuria wrote:
03 Dec 2017, 21:17
I suppose the confusion for me as an outsider with no knowledge of development ...
Xenuria wrote:
04 Dec 2017, 16:37
If this game gets the single best optimizations in the history of programing ...
I get the feeling Xenuria is a troll.
by Eli2
04 Dec 2017, 01:49
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 45796

Re: OpenMW 0.43.0

A forum comment claiming "annoying input bugs" is not a release blocker, there is not even a bug report linked.
Ship it and do a bugfix release if needed!
by Eli2
04 Dec 2017, 01:44
Forum: General discussion
Topic: CPU and Single Core Implications
Replies: 84
Views: 13654

Re: CPU and Single Core Implications

... why would you prioritize features and quests and mechanics over the core stability and efficiency of the game engine it'self? Without "quests and mechanics" there is no game to optimize. Stability is a priority and crashes are rare. Optimized code can be harder to change, slowing down developme...
by Eli2
01 Feb 2016, 00:15
Forum: General discussion
Topic: Openmw performance and testing so far
Replies: 31
Views: 5235

Re: Openmw performance and testing so far

I have been looking at the develop branch of the blender nif plugin for the last two days.
I can tell you it is not ready for use and it makes no sense to use it if you want to get any work done.
You have to use the version for blender 2.49.
by Eli2
29 Jan 2016, 14:45
Forum: Organisation and Planning
Topic: Blender addon
Replies: 9
Views: 2672

Re: Blender addon

The basic idea would be to fork the 2.49 nif addon, strip all non mw stuff then port to the latest blender version.