Search found 249 matches

by Amenophis
01 Nov 2018, 00:47
Forum: General Development
Topic: Weapon sheathing
Replies: 40
Views: 6210

Re: Weapon sheathing

Spoiler: Show
Thank you. This is good news. Congratulations.
by Amenophis
31 Oct 2018, 11:33
Forum: General Development
Topic: Weapon sheathing
Replies: 40
Views: 6210

Weapons for Beasts?

Only now that we are so near to have this feature mainlined, I finally realized that there are no pics with Beast Races.

Is that? Any chance of sheathed weapons for Beasts on a near future?
by Amenophis
29 Sep 2018, 12:41
Forum: General Development
Topic: Weapon sheathing
Replies: 40
Views: 6210

Re: Weapon sheathing

Congratulations! I think mainlining your branch would make some MWSE players take a look at OpenMW now.
by Amenophis
03 Aug 2018, 11:17
Forum: Support
Topic: a mod doesn't show - OpenMw 0.44
Replies: 3
Views: 267

Re: a mod doesn't show - OpenMw 0.44

Some guidance about enabling mods in OpenMW way. Very easy!
https://openmw.readthedocs.io/en/latest ... ences.html
by Amenophis
10 Jul 2018, 19:24
Forum: Content Development
Topic: Almalexia's Cast for Beasts (OpenMW Exclusive)
Replies: 7
Views: 814

Re: Almalexia's Cast for Beasts (OpenMW Exclusive)

This sounds really interesting. I'll take a look later this week.
by Amenophis
09 Jul 2018, 01:15
Forum: Content Development
Topic: Almalexia's Cast for Beasts (OpenMW Exclusive)
Replies: 7
Views: 814

Almalexia's Cast for Beasts (OpenMW Exclusive)

For a long time Almalexia's Spell Animations were made available for players thanks to thugqwerty and later through Animation Compilation efforts. But they were exclusive for human races, until now. On May 30 2018, akortunov, from OpenMW developers, added support for per-group animation replacers on...
by Amenophis
08 Jul 2018, 02:30
Forum: Feature Requests and Suggestions
Topic: Playing sound/music files from dialogue topic.
Replies: 7
Views: 768

Re: Playing sound/music files from dialogue topic.

In fact, the second picture shows the dialogue editor in TES-CS. You can see in the bottom a box named "Results". That is the "Dialogue Results Box".
by Amenophis
21 Jun 2018, 11:36
Forum: Mod Compatibility
Topic: Abot's Travel Mods?
Replies: 6
Views: 897

Re: Abot's Travel Mods?

akortunov wrote:
14 Jun 2018, 20:11
Amenophis wrote:
14 Jun 2018, 19:59
Just updated the report about Abot's Silt Striders.
Just for reference: Silt Striders no more rotate in upstream master.
The issue with scripted animations is left.
Report updated. Thanks.