Search found 21 matches
Mastodon
Hey OpenMW! Been a happy follower and user for over a decade :) If the project is interested in having a Mastodon account in addition to the Twitter one I have been running an invite only instance since earlier this year with an on-theme domain. Happy to provide the invite and host the data indefini...
- 13 Sep 2022, 15:23
- Forum: Organisation and Planning
- Topic: OpenMW 0.48.0
- Replies: 307
- Views: 198021
Re: OpenMW 0.48.0
Hey, I have two M1 mac minis sitting around. Happy to help do builds and debug if needed.
Though I have to assume that any kind of Metal port is beyond my abilities.
Though I have to assume that any kind of Metal port is beyond my abilities.
- 29 Jul 2018, 13:03
- Forum: General Development
- Topic: Headless Mode
- Replies: 6
- Views: 4595
Re: Headless Mode
That sounds like a promising reason to maybe add this command. I also found this relating to running OSG without a GUI: https://stackoverflow.com/questions/31640707/sequential-off-screen-rendering-screen-capture-without-windowing-system-using It seems that they were also looking for GUI free draw an...
- 28 Jul 2018, 13:53
- Forum: General Development
- Topic: Headless Mode
- Replies: 6
- Views: 4595
Re: Headless Mode
Yes! But more of the thing that that PR is turning into a GUI: https://wiki.openmw.org/index.php?title=Testing#Starting_the_Game_with_Special_Arguments The elements missing are: Running Headless (no GUI) Triggering an exit (via a script, or event?) Capturing a Screenshot (ether via script, or on exi...
- 27 Jul 2018, 17:00
- Forum: General Development
- Topic: Headless Mode
- Replies: 6
- Views: 4595
Headless Mode
I am curious if it would be possible to setup OpenMW in a headless mode (for linux/macos). Something that would allow for a save to be loaded and then an in-game console command(s) or script to be executed after load. With the steps being: Start OpenMW > Load Save > Run Game Script (transition to a ...
- 14 Dec 2016, 02:30
- Forum: General Development
- Topic: Dev Setup - Unshield issue
- Replies: 3
- Views: 3661
Re: Dev Setup - Unshield issue
Thanks, that makes sense.
- 13 Dec 2016, 22:58
- Forum: General Development
- Topic: Dev Setup - Unshield issue
- Replies: 3
- Views: 3661
Dev Setup - Unshield issue
I am on Debian (Stretch) and unfortunately it looks like libunshield-dev is not available in the repo. What is the best way to fulfill this dependency?
- 13 Apr 2016, 20:05
- Forum: General Development
- Topic: [patch] new fog shader
- Replies: 127
- Views: 125099
Re: [patch] new fog shader
These are amazing! Such a difference.
- 09 Mar 2016, 23:49
- Forum: General Development
- Topic: Other Platform Development and Support
- Replies: 77
- Views: 41139
Re: Other Platform Development and Support
Would you continue if you get a new development device? I would be willing to donate one, within reason.
- 16 Feb 2015, 23:22
- Forum: News
- Topic: OpenMW 0.35.0 Released!
- Replies: 5
- Views: 11298
Re: OpenMW 0.35.0 Released!
An awesome set of fixes! Going to test it out asap.
Thanks!
Thanks!