Search found 4162 matches

by psi29a
17 Jan 2019, 21:51
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 87
Views: 8253

Re: Hey let's switch away from bullet to anything else (discussion)

OpenMW is focused on Morrowind now, but OpenMW will eventually support other netinverse/gamebryo games. That is the long term goal of the project, not an eventual fork.
by psi29a
17 Jan 2019, 14:50
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 87
Views: 8253

Re: Hey let's switch away from bullet to anything else (discussion)

Will this not be the case eventually with Oblivion and onward? (ragdoll/havok)
by psi29a
17 Jan 2019, 11:25
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 263
Views: 76768

Re: Elder-scrolls IV Oblivion

Lovely... thank you so much!

Eyes will be on this for review. :)
by psi29a
15 Jan 2019, 16:16
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 67
Views: 14257

Re: OpenGEX as .Nif alternative for OpenMW

No go, the PR was closed because guys from Sketchfab said it wasn't finished. Pity.
by psi29a
13 Jan 2019, 21:59
Forum: Support
Topic: Builds on GitLab - old Debian version
Replies: 3
Views: 150

Re: Builds on GitLab - old Debian version

Right, I think I fixed it.

https://gitlab.com/OpenMW/openmw/-/jobs/145145600

just merge or rebase from master.
by psi29a
13 Jan 2019, 21:36
Forum: Support
Topic: Builds on GitLab - old Debian version
Replies: 3
Views: 150

Re: Builds on GitLab - old Debian version

Yeah, I've been following it for awhile (and fixing). It's libbullet that always seems to give up the ghost. If we could find a version earlier than libbullet-dev_2.87+dfsg-3_amd64.deb online somewhere, then we could use that. https://packages.debian.org/search?searchon=sourcenames&keywords=bullet ^...
by psi29a
11 Jan 2019, 09:52
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 67
Views: 14257

Re: OpenGEX as .Nif alternative for OpenMW

Collada is already there, glTF coming soon.

Caveat Emptor: animation support isn't yet possible because there has be a translation layer from these two formats into our (OpenMW) animation system. When this will happen is an exercise to anyone wanting to take up the challenge.
by psi29a
10 Jan 2019, 21:31
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 67
Views: 14257

Re: OpenGEX as .Nif alternative for OpenMW

Cat's out of the bag now... I'll likely add it to our OSG fork anyway. :)
by psi29a
10 Jan 2019, 18:09
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 67
Views: 14257

Re: OpenGEX as .Nif alternative for OpenMW

Sweet... I'll have a look :)

So they made a pull request against their own repo? OK...

I went ahead and made a PR against OSG.

https://github.com/openscenegraph/OpenS ... h/pull/686

Hopefully it will actually make it into OSG. :)
by psi29a
08 Jan 2019, 20:05
Forum: Join the team
Topic: Addin database
Replies: 17
Views: 755

Re: Addin database

I think that this out of scope of OpenMW and more a general Bethesda modding issue. If someone would make something we could call against (via API) or as a library/plugin...

Don't forget that python is still on the table for openmw-cs. :)