Search found 4167 matches

by psi29a
23 Jan 2019, 10:58
Forum: Support
Topic: Physics Limiter Sometimes Not Working? (v0.44)
Replies: 3
Views: 92

Re: Physics Limiter Sometimes Not Working? (v0.44)

discordianisms wrote:
23 Jan 2019, 01:36
But I see what you mean. I guess I'll have to just deal with it until the navmesh update bug is fixed?
What bug do you mean? Do you have a link to the issues you are referring to? If there is no issue being tracked, we can't act on it.
by psi29a
23 Jan 2019, 10:48
Forum: Organisation and Planning
Topic: OpenOB Organisation and Planning
Replies: 3
Views: 117

Re: OpenOB Organisation and Planning

OpenMW has a lot of long term goals, in the following priority: * OpenMW 1.0 == Morrowind support * OpenM-CS 1.0 == A bare-bones toolkit way to make OpenMW compatible games and mods * OpenMW-MP == merging the long running TES3MP fork into OpenMW for multiplayer-support * Post-1.0 dehardcoding * Supp...
by psi29a
21 Jan 2019, 12:11
Forum: Other Forks and Ports
Topic: OpenNuka
Replies: 67
Views: 3765

Re: OpenNuka

Reviewed and merged. :)
by psi29a
19 Jan 2019, 21:47
Forum: General Development
Topic: Dehardcode weapon types behaviour
Replies: 8
Views: 809

Re: Dehardcode weapon types behaviour

Looks like it is reality... Zini is still on holiday. I'll try to get in contact with him.
by psi29a
18 Jan 2019, 10:03
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 88
Views: 8605

Re: Hey let's switch away from bullet to anything else (discussion)

OK. Just to be clear, we don't want Morrowind's use-case to be the only motivating factor here. Keep in mind the possibility of extending your work (perhaps by those after you) to add that back for Oblivion and beyond. It would be a pity to throw the baby out with the bath-water when we eventually g...
by psi29a
17 Jan 2019, 21:51
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 88
Views: 8605

Re: Hey let's switch away from bullet to anything else (discussion)

OpenMW is focused on Morrowind now, but OpenMW will eventually support other netinverse/gamebryo games. That is the long term goal of the project, not an eventual fork.
by psi29a
17 Jan 2019, 14:50
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 88
Views: 8605

Re: Hey let's switch away from bullet to anything else (discussion)

Will this not be the case eventually with Oblivion and onward? (ragdoll/havok)
by psi29a
17 Jan 2019, 11:25
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 263
Views: 77400

Re: Elder-scrolls IV Oblivion

Lovely... thank you so much!

Eyes will be on this for review. :)
by psi29a
15 Jan 2019, 16:16
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 67
Views: 14446

Re: OpenGEX as .Nif alternative for OpenMW

No go, the PR was closed because guys from Sketchfab said it wasn't finished. Pity.
by psi29a
13 Jan 2019, 21:59
Forum: Support
Topic: Builds on GitLab - old Debian version
Replies: 3
Views: 191

Re: Builds on GitLab - old Debian version

Right, I think I fixed it.

https://gitlab.com/OpenMW/openmw/-/jobs/145145600

just merge or rebase from master.