Search found 15 matches

by vorenon
30 Apr 2016, 19:29
Forum: Off Topic
Topic: Mod Manager Features & Functionality
Replies: 31
Views: 18073

Re: Mod Manager Features & Functionality

I am not familiar with BAIN in Wrye Bash, at the moment the mod manager will generate a list of data files and data directories based off of your enabled mods, the main game data file and data directory are always at the top of the list. When you launch your game it will build the list of data file...
by vorenon
30 Apr 2016, 18:27
Forum: Off Topic
Topic: Mod Manager Features & Functionality
Replies: 31
Views: 18073

Re: Mod Manager Features & Functionality

If someone were building a mod manager for OpenMW what features and functionality would you like to see (aside from the obvious things like, install a mod, remove a mod etc..) Support for multiple data folders & data folder load ordering. (Kind of like BAIN in Wrye Bash) Integrated merge object...
by vorenon
01 Sep 2014, 15:54
Forum: General
Topic: Head bob? yay, neigh, or hay?
Replies: 14
Views: 10137

Re: Head bob? yay, neigh, or hay?

raevol wrote:I hate headbobbing with a passion. It's so disorienting. Same thing with gun bob in shooters.

Sorry for the negativity though, everyone's entitled to their own opinion.
This. I get motion sickness easily. I am fine with it being an option though.
by vorenon
15 Aug 2014, 20:14
Forum: Organisation and Planning
Topic: Matt Grandstaff and Android Development
Replies: 102
Views: 49707

Re: OpenMW 0.31.0

Please check the email address of the gstaffBethesda account. He also got a twitter account: @gstaffinfection. You can try to ask him directly.
by vorenon
18 May 2014, 18:51
Forum: Organisation and Planning
Topic: OpenMW 0.30.0
Replies: 259
Views: 103539

Re: OpenMW 0.30.0

http://youtu.be/vGZe-8WJ4JA This is what I was talking about with the water, if no one else has this issue. I'll go ahead and file a bug report later when I do an informal batch of play testing and reporting based on some notes I took while making the video. I've got the same issue on Windows. It l...
by vorenon
10 Aug 2013, 23:42
Forum: Organisation and Planning
Topic: [PR] Big fish - interview
Replies: 36
Views: 17982

Re: [PR] Big fish - interview

We dont know what Weird really looks like
Image

Youtube knows...
by vorenon
01 Aug 2013, 23:21
Forum: Organisation and Planning
Topic: OpenMW 0.25.0
Replies: 112
Views: 43847

Re: OpenMW 0.25.0

@Someone with access to the OpenMW account:

Please update the OpenMW thread on the Bethesda forums:
http://forums.bethsoft.com/topic/144510 ... ad7/page-3
by vorenon
01 Aug 2013, 19:44
Forum: Feature Requests and Suggestions
Topic: Latest version video reminded me of something..
Replies: 14
Views: 7477

Re: Latest version video reminded me of something..

I'd think the activation key would really be the best key for Take All
Please no. I always used the activation key to close containers.

How about the A key? Skyrim uses it.
by vorenon
28 Jul 2013, 12:46
Forum: Organisation and Planning
Topic: OpenMW 0.25.0
Replies: 112
Views: 43847

Re: OpenMW 0.25.0

@WeirdSexy Actually, zoom/unzoom is not present in vanilla TPP, just in vanity camera. This. I thought that it's a part of vanilla MW (I was the one who created the bug report) but it was actually a feature of the code patch. EDIT: @weirdsexy, The sound is out of sync in the Gnome 3 part. You need ...
by vorenon
15 Jul 2013, 13:21
Forum: Off Topic
Topic: Show your desktop
Replies: 94
Views: 41966

Re: Show your desktop

Wanted to make my XFCE setup look like ElementaryOS Luna:
http://i.imgur.com/69r4pcl.jpg